: CS1 maint: bot: original URL status unknown ( link) ^ a b c "CDs will hook Humongous fans.(Arts and Lifestyle)".The titles bombed, and Humongous has backed off for now. One of few management missteps was try to enter the arena of educational software for 5 and 6-year-olds with the company's Big Thinkers series, released in October 1997. "PROFILE On the Job With Putt-Putt, Freddi Fish and Pajama Sam". It was developed in parallel with Big Thinkers Kindergarten and Big Thinkers 1st Grade and eventually was abandoned when developing three titles with one team proved to be too ambitious. "Humongous Entertainment Alumni Public Group". ^ "Humongous Entertainment Delivers the First Educational Series With Personality Ben and Becky Brightly Star in the New Big Thinkers! Series.Discovery Education reviewed 1st Grade by noting that many first-graders may find the program too challenging. ![]() ReviewCorner said Kindergarten was "busier" and more challenging than its competitors in the market. The Washington Times deemed Kindergarten "skill-sharpening", while Humpty Dumpty Magazine thought Kindergarten had "many great games to play". The Rocky Mountain News wrote that while the series in theory "includes all the elements that should make for a successful program", in reality it was uncaptivating, confusing, and frustrating, with navigation being a significant issue. They added that the series' protagonists Ben and Becky "fail to ignite sympathy" and some activities were not well-designed, dull, and insoluble however they thought other activities were "both age-appropriate and amusing". The Boston Herald wrote that the series was released to a "universal yawn", as opposed to other Humongous series such as Putt-Putt and Freddi Fish, which were popular, fun, rewarding, and replayable, according to the site. In teaching math, language arts, science / social science, creative arts and skills, the game built upon the national curriculum standards for kindergarten students. The house lay-out is the same except in Big Thinkers 1st Grade the woods is replaced with a garage.īig Thinkers! Kindergarten taught skills such as measurements, spelling, and letter identification. Many mini games are available in both games, but in each game they are different. Upon collecting a large amount of each color, the player then has a chance to attempt a longer mini-game to obtain a larger dull orange-colored star wearing a square academic cap (sunglasses and a skateboard in First Grade). Purple Smart Stars: Physical Science/Social Science Green Smart Stars: Thinking Skills/Spatial Recognition ![]() Each color represents a different category of education: The player interacts with Ben and Becky as objects, while exploring the house and playing sixteen mini-games to earn stars of one of five colors: red, yellow, green, blue, and purple. Production īig Thinkers! was designed to consist of "a grade-specific learning program". It was initially developed in parallel with the other two games, but was abandoned when working on three games at once proved to be too ambitious and due to poor sales for the first two titles. There were plans to release a third game in the series, Big Thinkers! 2nd Grade, which would have been released in 1998. The title was conceived and developed by Jonathan Maier. Both titles feature the same goal of collecting stars. The series contains two games: Big Thinkers! Kindergarten and Big Thinkers! 1st Grade. Big Thinkers is a short line educational game from Humongous Entertainment, which revolved around siblings Ben and Becky Brightly (voiced by Mike Shapiro and Karen Kay Cody respectively), two characters with the ability to shape-shift into any object they desire.
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